NEW · Honor of Kings: World — Alpha Test Live

Ming

Ming

明世隐

C Roam
Difficulty

Support

Buff Support Team Buffs Balanced Medium

Also known as

Ming's Chinese name is 明世隐.

明世隐

Quick summary

Ming is a situational Roam Support who wants to protect carries through burst windows. Public guides recommend a build starting with Knowledge Gem and Heal.

Current patch decision guide

When to pick Ming, when to avoid them, and how to adapt your build.

Updated 2026-05-31

Ming is a situational Roam Support who wants to protect priority carries from burst engages. Public guide data shows a build centered on Knowledge Gem, Boots of Resistance, Crimson Shadow, paired with Heal, used to protect the marksman, set vision, and engage on cooldown windows. Pick him when the draft lets Ming reach the targets his kit is designed to threaten; avoid when the matchup denies the windows his kit needs.

Pick Ming when

  • The enemy team has burst threats that need to be absorbed by reliable shields
  • Your team has the structure to use his ability to protect the marksman, set vision, and engage on cooldown windows, since Ming delivers utility, vision, and timely peel for the carries.
  • The enemy draft includes Cirrus, Menki, and Wuyan, who appear in counter data as matchups Ming can pressure.

Avoid Ming when

  • The enemy plays sustained damage rather than burst, which shields cannot absorb in single windows
  • Your team needs a damage pick more than Ming's specialty, leaving the role unfilled if you commit here.
  • A stronger pick in the same role is open and the matchup does not specifically reward Ming's Team Buffs.

Power spikes

Early game: focus on safe lane phase and tracking jungle pressure before Ming's mid-game tools come online.
Defensive item online: shield strength scales with magic power or HP, so Ming's value grows after the first item spike
Late game: cooldowns become short enough that Mastery - Glide influences every team fight rather than being a one-shot tool.

Build decisions

Default roam path

Public build references for Ming recommend Knowledge Gem, Boots of Resistance, Crimson Shadow, Crimson Shadow - Radiance, Dawnlight, and Augur's Word, with Fate, Hunt, and Harmony arcana. Run Heal as the battle spell. Use this as the baseline support plan before adapting to the enemy draft.

Situational item pivots

Spare options listed in build data include Savant's Wrath, Succubus Cloak, Sage's Sanctuary, and Destiny. Treat these as situational swaps when the default path is not enough — for example, swapping in defensive items against burst comps or penetration items against stacked armor.

Matchup logic

Timing the shield

Shields are wasted if applied before the enemy commits damage. Read the enemy engage skill, time the shield to overlap the burst window, and refresh once the cooldown is up.

Role positioning

Ming is a Roam pick whose value depends on utility, vision, and timely peel for the carries. Stick to the role plan rather than forcing fights his kit is not designed to win.

Synergies

Public synergy data lists Arli, Meng Ya, and Shouyue as strong partners for Ming. Plan engages around Arli's setup window, then second-engage with Peace - Longevity.

Common mistakes

  • Pre-shielding before the engage actually starts, wasting the absorb window before damage lands.
  • Engaging without checking enemy summoner-spell cooldowns, which often decide whether Ming's commit reaches the target alive.
  • Forgetting vision while looking for picks — losing the marksman because the support roamed without setting wards is a recurring mistake.

Background

Star Teller

Central Plains
“The flowers are in bloom, nurtured by artifice.”

A dashing diviner who can see the truth hidden in hexagrams and people's hearts. This strange man appeared in Chang'an one day and made it his home. To the people there, he is known only as the Peony Diviner. They do not know where he came from, but he has the ability to predict the future with incredible accuracy—even the Empress herself has solicited his services. However, talent doesn't necessarily make life in Chang'an easy. A certain judge has been amongst the most suspicious of Ming's motives. Ming's response to all such suspicions is a smile, hidden under which is his true intention: to take back the Great Wall.

Race:
Human
Height:
181 cm
Style:
Sorcery
Nation:
Yaotian Society
Title:
Leader of the Yaotian Society

Source: Official Honor of Kings — canonical lore for Ming.

Base Stats

Source: in-game capture (HoK Global v11.x, 2026-04-20)

Survivability

3330
Max HP
150
Phys DEF
75
Mag DEF
46
HP/5s

Offense

168
Phys ATK
5%
Atk Speed
200%
Crit DMG

Utility

365
Move Speed
620
Max Mana
15
Mana/5s
Ranged
Range

Build

How to choose a build

Start with the safe default badge if the draft looks normal, then swap to burst, anti-tank, sustain, or utility builds when the matchup clearly calls for it.

Tank support

Tanky teamfight

Best when your team needs a sturdier front line for repeated engages.

Position 5

Mage support

Utility support

Best when your team needs peel, setup, or safer fight control more than damage.

Position 5

Tank support

Tanky teamfight

Best when your team needs a sturdier front line for repeated engages.

Position 5

Skills

passive Good Omens

Every 5s, Ming's next Basic Attack deals more magical damage and heals himself and the linked teammate. The healing is reduced if the enemy is nota hero.

skill1 Time - Carefree

Forms a link with the target. When linked to an ally, increases the Physical and Magical Attack Movement Speed, and Attack Speed of both parties. When linked to an enemy unit, reduces their Physical and Magical Attack while dealing damage over time.

skill2 Mastery - Glide

Switches the effect of the link. When linked to an ally, increases the Physical and Magical Defense of both parties. When linked to an enemy unit, reduces their Physical and Magical Defense. The effect can beswitched repeatedly.

ultimate Peace - Longevity

While linked, can spend own Health to restore an equal amount of Health toallies or deal an equal amount of damage to enemies. Recovers Health continuously while out of combat.

Skins

3 skins
Ming skin: Midnight Channel

Midnight Channel

Ming skin: Timeless Radiance

Timeless Radiance

Ming skin: Bard of Judgment

Bard of Judgment

Playstyle

Your main threat is Peace - Longevity (while linked, can spend own Health to restore an equal amount of Health toallies or deal an equal amount). Set up picks with your control rather than chasing for damage.

Patch History

S9 Mar 2025 Stat Nerfs

Stat Nerfs

S8 Feb 2025 Stat Buffs

Passive Effect Buffed

Show details

"Ming will often find himself standing in front of teammates drawing fire as he buffs them. As such, we've slightly increased the recovery he gets from his Passive to give him a bit more room to breathe in battle."

S6 Aug 2024 Stat Nerfs

Reduced the early game bonus to teammates.

Show details

"In the early game, Ming can boost his team's effectiveness when linking with allies, creating a whole that is greater than its parts and further magnifying any advantage gained. In order to alleviate this, we've slightly reduced the early game bonus he provides to allies."

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