Adjusted skill damage
Fuzi
(老夫子)Fighter
Fuzi
老夫子
Fighter
Also known as
Fuzi's Chinese name is 老夫子.
Quick summary
Fuzi is a situational Clash Lane Fighter who wants to close distance and snowball off picks.
Current patch decision guide
When to pick Fuzi, when to avoid them, and how to adapt your build.
Fuzi is a situational Clash Lane Fighter who wants to snowball with kills off early ganks. Public guide data shows a build using the standard fighter core path, used to soak pressure in lane and threaten side objectives. Pick him when the draft lets Fuzi reach the targets his kit is designed to threaten; avoid when the enemy chains crowd control that stops the engage before damage lands.
Pick Fuzi when
- Your draft can capitalize on early picks and snowball lane leads
- Your team has the structure to use his ability to soak pressure in lane and threaten side objectives, since Fuzi delivers a durable front-line presence with steady wave control.
- The enemy draft includes Milady, Luna, and Mai Shiranui, who appear in counter data as matchups Fuzi can pressure.
Avoid Fuzi when
- Enemy peel is strong and Fuzi cannot reach the backline without dying first
- Your team needs a mid pick more than Fuzi's specialty, leaving the role unfilled if you commit here.
- A stronger pick in the same role is open and the matchup does not specifically reward Fuzi's Gap-Close.
Power spikes
Build decisions
Default clash lane path
Public build data is incomplete for Fuzi. Use the in-game recommended preset, then adapt items based on enemy damage type and team needs.
Matchup logic
Versus crowd control
Reliable hard control stops Fuzi's engage before the combo lands. Bait the most threatening control skill before committing Sage's Might, and wait for ally engage to absorb peel.
Role positioning
Fuzi is a Clash Lane pick whose value depends on a durable front-line presence with steady wave control. Stick to the role plan rather than forcing fights his kit is not designed to win.
Synergies
Public synergy data lists Yaria, Dyadia, and Liu Shan as strong partners for Fuzi. Plan engages around Yaria's setup window, then second-engage with Sage's Might.
Common mistakes
- Engaging without follow-up — gap-close gets you to the target, but a solo dive without ally damage trades 1-for-1.
- Engaging without checking enemy summoner-spell cooldowns, which often decide whether Fuzi's commit reaches the target alive.
- Forcing solo engages instead of waiting for ally commit — Fuzi's value compounds when the team follows up on engages.
Background
Wise Sage
“Without a great sage, this land would be doomed to darkness!”
When Fuzi founded Jixia Academy, he became the first of the Three Sages of Jixia, the other two being Zhuangzi and Mozi. Fuzi strongly believes that any attempt to seek wisdom or explore sorcery beyond the proper boundaries of one's knowledge will only lead to ruin. To impart knowledge in a relatively safe and controlled environment, Fuzi accepts any capable student, and teaches them according to each individual's aptitude. As a result, Fuzi's name has become like a great lantern to which the talented people of the land are drawn.
- Race:
- Enforcer
- Height:
- 173 cm
- Style:
- Martial Arts
- Nation:
- Jixia Academy
- Title:
- One of the Three Sages of Jixia
Source: Official Honor of Kings — canonical lore for Fuzi.
Base Stats
Source: in-game capture (HoK Global v11.x, 2026-04-20)Survivability
Offense
Utility
Build
How to choose a build
Start with the safe default badge if the draft looks normal, then swap to burst, anti-tank, sustain, or utility builds when the matchup clearly calls for it.
Standard build
Safe defaultStart here if the draft looks standard and you want the safest all-around setup.
Execute + Flash
Skills
After landing 5 Basic Attacks, he becomes enhanced. While enhanced, he gains Attack Speed and Movement Speed. Each Basic Attack deals extra true damage and reduces the cooldown of Skill 1 and Skill 2.
Swings his ferule in the target direction, pulling enemies in its path to his location while dealing damage and slowing them.
Enhances himself. While enhanced, he reflects every enemy hero's 1st Basic Attack and slows them. Passive: Basic Attacks have a chance of turning into 2 consecutive Basic Attacks. Passive: Each basic attack has a 25% chance to strike twice, with the second attack dealing 50% damage and applying on-hit effects.
Charges in the target direction, dealing damage to the 1st enemy hero hit and restricting their movement to a fixed area for a while. Restricted targets deal less damage.
Skins
4 skins
Sand Fox: Velvety
Father Christmas
Noodle Sage
Trendy Celestial
Playstyle
Your main threat is Sage's Might (charges in the target direction, dealing damage to the 1st enemy hero hit and restricting their movement). Hold your engage until your team can follow up, then dive the priority target.
Patch History
Adjusted Skill Damage
Adjusted Skill Damage & Cooldown
Reduced Skill 2 Cooldown
Reduced the cooldown of Skills 1 and 2 in the late game
Show details
"Fuzi's passive ability to reduce the cooldown of his Skills 1 and 2 with his Basic Attack is an important part of his performance. However, in the late game team fights, he doesn't have much time left for Basic Attacks. As such, we've reduced the cooldown of his Skills 1 and 2 in the late game to increase his chances of survival."