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Musashi

Musashi

宫本武藏

A Jungle Clash Lane
Difficulty

Fighter

Assassin Fighter Gap-Close/Cleanup Balanced Hard

Also known as

Musashi's Chinese name is 宫本武藏.

宫本武藏

Quick summary

Musashi is a strong Jungle Fighter who wants to close distance and snowball off picks. Public guides recommend a build starting with Boots of Tranquility and Flash.

Current patch decision guide

When to pick Musashi, when to avoid them, and how to adapt your build.

Updated 2026-05-31

Musashi is a strong Jungle Fighter who wants to pick off isolated heroes once mobility is online. Public guide data shows a build centered on Boots of Tranquility, Primordial Crystal, Meteor, paired with Flash, used to clear camps efficiently and convert pressure into ganks. Pick him when the draft lets Musashi reach the targets his kit is designed to threaten; avoid when the enemy chains crowd control that stops the engage before damage lands.

Pick Musashi when

  • The map shape favors gank routes, where mobility translates directly into kills
  • Your team can engage first, letting Musashi second-wave into low-health targets
  • The enemy draft includes Diaochan, Luna, and Shangguan, who appear in counter data as matchups Musashi can pressure.

Avoid Musashi when

  • The team needs sustained team-fight damage rather than a single-target diver
  • Your team has no primary engage, leaving the cleanup pick with nothing to follow up on
  • The enemy team is built around answers to Gap-Close, removing the windows Musashi's kit needs to perform.

Power spikes

Early game: jungle clear into level-4 ganks is the first window where Musashi can translate routes into kills.
Ultimate unlocked: Duel to the Death converts mobility into burst, the moment Musashi starts threatening picks across the map
Late game: cooldowns become short enough that Extreme Speed influences every team fight rather than being a one-shot tool.

Build decisions

Cooldown-focused jungle core

Musashi's official build maximises his Gap-Close and Cleanup pattern through cooldown reduction: Boots of Tranquility, Primordial Crystal and Meteor stack CDR so his mobility and combo come back faster, letting him chase down targets repeatedly. Axe of Torment is the anti-squishy core, and Frostscar's Embrace adds an enhanced-basic-attack slow to keep fleeing carries in range.

Sustain & survivability finishers

Sunglow Striker (attack and health) and Bloodweeper (physical lifesteal) give Musashi the sustain to stay in skirmishes, while Pure Sky (temporary damage reduction), Sage's Sanctuary (on-the-spot resurrect) and Destiny (negates fatal damage) are the late-game insurance items. The recommended arcana set is Mutation, Reaver, Stealth, Beast Scar and Eagle Eye, and Flash is the battle spell for closing the final gap or escaping a collapse.

Matchup logic

Versus crowd control

Reliable hard control stops Musashi's engage before the combo lands. Bait the most threatening control skill before committing Duel to the Death, and wait for ally engage to absorb peel.

Role positioning

Musashi is a Jungle pick whose value depends on tempo from objectives and cross-map kill threats. Stick to the role plan rather than forcing fights his kit is not designed to win.

Synergies

Public synergy data lists Dolia, Guiguzi, and Zhang Fei as strong partners for Musashi. Plan engages around Dolia's setup window, then second-engage with Duel to the Death.

Common mistakes

  • Engaging without follow-up — gap-close gets you to the target, but a solo dive without ally damage trades 1-for-1.
  • Engaging first instead of second — cleanup picks lose their value as primary engagers.
  • Engaging without checking enemy summoner-spell cooldowns, which often decide whether Musashi's commit reaches the target alive.
  • Pathing predictably and getting tracked by the enemy jungler — vary first clear and rotate based on ward placement rather than muscle memory.

Background

Swordmaster

Tonpuu Shore
“My path, is that of the peerless samurai.”

With a longsword in his left hand and a shortsword in his right, the unparalleled swordsmanship of Musashi made him an unstoppable killing machine. While Musashi was spending his days roaming the world and challenging the mighty to a battle of blades, his childhood friend Otsu met a tragic end in his hometown. Stricken with grief, Musashi sealed away his sword for three years, before picking it up again with Otsu's spirit's blessing. Musashi then vowed to fulfill Otsu's wish for him to become the mightiest swordsman in the world.

Race:
Human
Height:
181 cm
Style:
Martial Arts
Nation:
Kyokutou
Title:
Kyokutou Swordsman

Source: Official Honor of Kings — canonical lore for Musashi.

Base Stats

Source: in-game capture (HoK Global v11.x, 2026-04-20)

Survivability

3300
Max HP
150
Phys DEF
75
Mag DEF
48
HP/5s

Offense

167
Phys ATK
5%
Atk Speed
200%
Crit DMG

Utility

385
Move Speed
2
Max Mana
Melee
Range

Build

How to choose a build

Start with the safe default badge if the draft looks normal, then swap to burst, anti-tank, sustain, or utility builds when the matchup clearly calls for it.

Full AD lethality

Safe default

Start here if the draft looks standard and you want the safest all-around setup.

Position 1

tank

Jungle Standard build

Beginner friendly

Best if you want a simpler setup with fewer situational pivots.

Position 3

Jungle Full AD lethality

Burst damage

Best when you can reach squishier targets and convert quick kills.

Position 3

damage

Jungle Standard build

Sustain

Best for longer fights where healing and uptime matter more than raw burst.

Position 3

ﻞﻀ

Jungle Full AD lethality

Snowball

Best when you are ahead and can keep tempo through picks and fast clears.

Position 3

dmg

Jungle AD penetration

Anti-tank

Best when the enemy team has multiple frontliners or early defense items.

Position 3

Jungle Full AD lethality

Anti-tank

Best when the enemy team has multiple frontliners or early defense items.

Position 3

Jungle Full AD lethality

Anti-tank

Best when the enemy team has multiple frontliners or early defense items.

Position 3

Skills

passive Niten Ichiryuu

Using skills generates Vigor, which is consumed by Basic Attacks to gain enhancement effects. Hitting an enemy reduces the cooldown of Skills 1 and Skills 2. Vigor can stack up to two times. 1 Vigor: Enhances Basic Attack damage. 2 Vigor: Dashes and slows enemies.

skill1 Illuminating Slash

Unleashes sword energy in the target direction, dealing damage to enemies in its path and knocking down projectiles. Becomes immune to crowd control when using the skill.

skill2 Extreme Speed

Dashes in the target direction, dealing damage and gaining a shield upon hitting an enemy.

ultimate Duel to the Death

Dashes to the target, launching them and dealing damage to enemies within range, while delaying the target's recovery effects.

Skins

7 skins
Musashi skin: Otherworldly Sentry

Otherworldly Sentry

Musashi skin: ICHIGO KUROSAKI

ICHIGO KUROSAKI

Musashi skin: Plum Samurai

Plum Samurai

Musashi skin: Future Era

Future Era

Musashi skin: Underworld Sentry

Underworld Sentry

Musashi skin: Oni Samurai

Oni Samurai

Musashi skin: Spring's Renewal

Spring's Renewal

Playstyle

Musashi leans on Duel to the Death (dashes to the target, launching them and dealing damage to enemies within range, while delaying the). Hold your engage until your team can follow up, then dive the priority target.

Patch History

S12 Nov 2025 Stat Buffs

Increased Skill Damage

S10 May 2025 Stat Buffs

Improved shield

S7 Nov 2024 Stat Changes

Balanced Stats to Suit Different Equipment

Show details

"We've made adjustments to Musashi's skill stat bonuses to balance the effectiveness of various equipment builds."

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