Adjusted skill damage
Dharma
(达摩)Fighter/Tank
Dharma
达摩
Fighter/Tank
Also known as
Dharma's Chinese name is 达摩.
Quick summary
Dharma is a struggling Clash Lane Fighter who wants to close distance and snowball off picks. Public guides recommend a build starting with Boots of Resistance and Flash.
Current patch decision guide
When to pick Dharma, when to avoid them, and how to adapt your build.
Dharma is a struggling Clash Lane Fighter who wants to pick off isolated heroes once mobility is online. Public guide data shows a build centered on Boots of Resistance, Demonsbane, Pure Sky, paired with Flash, used to soak pressure in lane and threaten side objectives. Pick him when the draft lets Dharma reach the targets his kit is designed to threaten; avoid when the enemy chains crowd control that stops the engage before damage lands.
Pick Dharma when
- The map shape favors gank routes, where mobility translates directly into kills
- The enemy team has multiple high-mobility threats that need to be locked down before they reach your backline
- The enemy draft includes Heino, Mi Yue, and Yixing, who appear in counter data as matchups Dharma can pressure.
Avoid Dharma when
- The team needs sustained team-fight damage rather than a single-target diver
- Your team lacks the follow-up damage to convert your control windows into kills
- A stronger pick in the same role is open and the matchup does not specifically reward Dharma's Gap-Close.
Power spikes
Build decisions
Default clash lane path
Public build references for Dharma recommend Boots of Resistance, Demonsbane, Pure Sky, Axe of Torment, Eye of the Phoenix, and Succubus Cloak, with Mutation, Calamity, and Stealth arcana. Run Flash as the battle spell. Use this as the baseline fighter plan before adapting to the enemy draft.
Situational item pivots
Spare options listed in build data include Sage's Sanctuary, Destiny, and Immovable - Sky Dome. Treat these as situational swaps when the default path is not enough — for example, swapping in defensive items against burst comps or penetration items against stacked armor.
Matchup logic
Versus crowd control
Reliable hard control stops Dharma's engage before the combo lands. Bait the most threatening control skill before committing Truth Mantra, and wait for ally engage to absorb peel.
Role positioning
Dharma is a Clash Lane pick whose value depends on a durable front-line presence with steady wave control. Stick to the role plan rather than forcing fights his kit is not designed to win.
Synergies
Public synergy data lists Dolia, Guiguzi, and Kui as strong partners for Dharma. Plan engages around Dolia's setup window, then second-engage with Truth Mantra.
Common mistakes
- Diving while enemy hard control is still up, which directly counters Dharma's engage.
- Throwing Enlightenment Mantra on the front-line tank instead of saving it for backline carries.
- Engaging without checking enemy summoner-spell cooldowns, which often decide whether Dharma's commit reaches the target alive.
- Forcing solo engages instead of waiting for ally commit — Dharma's value compounds when the team follows up on engages.
Background
Martial Monk
“Even here, I must remain true to who I am.”
Dharma is a fearless monk who seeks the light, fighting off the confusion of this mortal world with his fists of fury. The destruction of his kingdom and the fall of his family came upon this former prince as quickly as a thief in the night: after his brother-in-arms betrayed him and assassinated his father, Dharma went on a rampage, unleashing the full power of his skills in martial arts. When the dust settled, much of the kingdom lay in ruins. Misunderstood or even hated by the subjects of his late father, he chose to go into exile. Before long, despair, hunger, and extreme thirst drove him to the limits of endurance. Indeed, he would have perished were it not for the mercy of a passing monk on a journey west from Chang'an City. When Dharma recovered, he chose to travel to the place that had produced this strange monk. Thus Dharma traveled east, setting out on his own journey to make sense of the world.
- Race:
- Human
- Height:
- 177 cm
- Style:
- Martial Arts
- Nation:
- Chang'an
- Title:
- Warrior Monk
Source: Official Honor of Kings — canonical lore for Dharma.
Base Stats
Source: in-game capture (HoK Global v11.x, 2026-04-20)Survivability
Offense
Utility
Build
How to choose a build
Start with the safe default badge if the draft looks normal, then swap to burst, anti-tank, sustain, or utility builds when the matchup clearly calls for it.
Full AD lethality
Safe defaultStart here if the draft looks standard and you want the safest all-around setup.
Def.
Jungle AD penetration
Anti-tankBest when the enemy team has multiple frontliners or early defense items.
Skills
When using skills, he gains Physical and Magical Defense,as well as enhanced basic atacks that inflict extra damage and slow.
Dashes forward, dealing damage to enemies and crowd controling them.
Damages enemies in front of him and recovers health
Damages nearby enemies and knocks them back.If an enemy is knocked back into a wall , they take extra damage and are stunned.
Skins
5 skins
Kitty Punch
King of the Ring
Desert Pilgrim
Golden Leo
Steampunk Inventor
Playstyle
Dharma's signature tool is Truth Mantra (damages nearby enemies and knocks them back.If an enemy is knocked back into a wall , they take extra). Trade in short bursts and disengage before the enemy can collapse on you.
Patch History
Adjusted Skill Damage
Reduced Skill 1 and Skill 3 cooldowns.
Show details
"Currently, Dharma is relatively weak, so we've reduced the cooldown of his Ultimate to give him more opportunities to knock opponents into walls. Since his Skill 2's stationary punch is difficult to land on agile opponents, we've shortened the stock time for his Skill 1, allowing him to better adjust the position of his Skill 2."